A small world, built in the open.
Deep Signal is an interactive experiment in light, matter and memory. A frozen chamber opens into five connected views: the surface, quartz, echo, the source, and the trace you leave.
Inside the experiment
The world combines a locally authored glacial landscape and curved ice chamber with Blender-modelled quartz, a stone gate and sheared strata. Rounded, chipped ice shells hold these artifacts in a suspended gallery, with fine snow textures and reflected light across their surfaces.
Scrolling opens the chamber and carries each frozen specimen across the frame. Sweeping or tapping the ice produces a small answering pulse. With sound enabled, the response is a pitched chime, panned toward your touch. Stone has its own lower voice.
At the source, hold the charge control with a pointer, touch, Space or Enter. Releasing sends a wave through the frost grains. The first discharge seats a gem fragment on the display. A small local ledger records visits and charges on this browser; if storage is unavailable, the fragment lasts for the current visit.
Motion can be paused, and every chapter can be reached directly. Phones receive a lighter version of the same world. This still edition is available with JavaScript disabled, reduced motion, data saving, or if the 3D scene cannot load.